Imprimir | Imprima para el curso 6

Curso 6, Capítulo 1

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Using the white board, have the students sort the books of the Bible into their corresponding Testament.

Curso 6, Capítulo 2

Actividades interactiva en pizarra electrónica

Games

In this game, the students are asked to turn over cards to correctly match what God created to the day on which he created it. Have the children take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

Using the interactive white board, go to Lives of the Saints. With the students, read the profile of Saint Francis of Assisi and complete the activities.

Curso 6, Capítulo 3

Actividades interactiva en pizarra electrónica

Games

Have the students solve Hangman puzzles by guessing letters to reveal a word related to chapter content. Clues are provided.

Teacher Suggestion

Poll the students on what they do to act as stewards of creation. Display the results of the poll on a graph on the white board.

Curso 6, Capítulo 4

Actividades interactiva en pizarra electrónica

Games

Have the students sort statements about stories in the Book of Genesis. In this game, the children are asked to read, evaluate, and categorize statements about stories from the Book of Genesis by dragging and dropping them into one of the three categories labeled Cain and Abel, Noah's Ark, and The Tower of Babel.

Teacher Suggestion

Show students different images of the Tower of Babel by a variety of artists. Discuss how and why the artists depict the image differently.

Curso 6, Capítulo 5

Actividades interactiva en pizarra electrónica

Games

In this game, the students must solve clues in order to determine the word they must find in the puzzle. Words may be hidden forward, backwards, or diagonally.

Teacher Suggestion

Show the students maps of ancient Canaan and present-day Israel to give them an idea of where Abraham and his descendants lived.

Curso 6, Capítulo 6

Actividades interactiva en pizarra electrónica

In this game, the students are asked to turn over cards to correctly match a description of a Church season to its name. Have the children take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

Give the students the date for Easter Sunday and have them figure out this year's dates for Advent, Lent, Triduum, and Ordinary Time.

Curso 6, Capítulo 7

Actividades interactiva en pizarra electrónica

Have the students solve Hangman puzzles by guessing letters to reveal a word related to chapter content. Clues are provided.

Teacher Suggestion

Create a Venn Diagram and have the students list similarities and differences between how Christians and Jewish People honor the Lord.

Curso 6, Capítulo 8

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Using the interactive white board, visit Lives of the Saints and read with the students the profile of Venerable Pierre Toussaint. Complete the activities.

Curso 6, Capítulo 9

Actividades interactiva en pizarra electrónica

Games

Have the students solve Hangman puzzles by guessing letters to reveal a word related to chapter content. Clues are provided.

Teacher Suggestion

Show the students a map that displays the Israelites' journey from Egypt to Canaan.

Curso 6, Capítulo 10

Actividades interactiva en pizarra electrónica

Games

In this game, the students must solve clues in order to determine the word they must find in the puzzle. Words may be hidden forward, backwards, or diagonally.

Teacher Suggestion

Using the white board, visit Lives of the Saints and read with the students about Catherine of Siena and her life as a peacemaker. Help the students complete the activities.

Curso 6, Capítulo 11

Actividades interactiva en pizarra electrónica

In this game, the students are asked to turn over cards to correctly match a description of a character in the Old Testament to his or her name. Have the children take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

Show the students fine art of the battle between David and Goliath.

Curso 6, Capítulo 12

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Using the white board, have the students sort different psalms into what type of psalm they represent.

Curso 6, Capítulo 13

Actividades interactiva en pizarra electrónica

In this game, the students are asked to turn over cards to correctly match the theme or event from the Jesse Tree that corresponds to a character in the Old Testament to his or her name. Have the children take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

Using the white board, have the students match the symbolic ornament of the Jesse Tree to the person it represents.

Curso 6, Capítulo 14

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Have the students sequence events of the Christmas season as presented in the chapter. Write the following on the white board, and then jumble the order. Have the students take turns dragging and dropping the events into the correct sequence.

  1. Christmas Day
  2. Feast of the Holy Family
  3. Mary, Mother of God
  4. Epiphany
  5. Baptism of the Lord

Curso 6, Capítulo 15

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. The multiple-choice statements relate to the people that were presented in this chapter.

Teacher Suggestion

Show the students maps of the kingdoms of Israel and Judah on the interactive white board. Challenge students to design a graphic organizer that will include the names of the people associated with each kingdom as they are introduced in chapter.

Curso 6, Capítulo 16

Actividades interactiva en pizarra electrónica

Have the students solve Hangman puzzles by guessing letters to reveal a word related to chapter content. Clues are provided.

Teacher Suggestion

Your students may be unsure how God is calling them to serve him. As a group, design a slideshow of vocations using images of friends, family members, and the parish community. You may want to set the slide show to music or use an audio of the students reading inspirational Scripture quotations. Invite another class or group to view the slideshow.

Curso 6, Capítulo 17

Actividades interactiva en pizarra electrónica

In this game, the students must solve clues in order to determine the word they must find in the puzzle. Words may be hidden forward, backwards, or diagonally.

Teacher Suggestion

Have students review the Key Words from this chapter by using the audio glossary.

Curso 6, Capítulo 18

Actividades interactiva en pizarra electrónica

In this game, students are asked to turn over cards to correctly match a description and/or definition to its word/name. Have the students take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

The story of Jonah is a parable. Introduce your students to other parables found in the New Testament (see the As Catholics feature on page 211). Find video clips of Jesus' parables and show them to the students.

Curso 6, Capítulo 19

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Using the interactive white board, create a profile of the Holy Family using chapter content and additional research. Embed sound, links, and video if desired.

Curso 6, Capítulo 20

Actividades interactiva en pizarra electrónica

Have the students solve a crossword puzzle with words relating to chapter content. In this game, the students are asked to solve clues to determine the correct word and to correctly position the letters of this word in the puzzle.

Teacher Suggestion

Using the interactive white board, have the students take turns sequencing the Stations of the Cross. Embed sound, visuals, or video featuring the Stations of the Cross if desired.

Curso 6, Capítulo 21

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Using the interactive white board, create a presentation with the students using water and light. Highlight the connection of these symbols to the Easter Triduum in your presentation. Collect photos, images, prayers, video, and add text. If possible, invite your parish's catechumens to watch the presentation.

Curso 6, Capítulo 22

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Find and show appropriate video clips or fine art featuring Jesus' miracles. Discuss each clip and/or work of art with the students.

Curso 6, Capítulo 23

Actividades interactiva en pizarra electrónica

Games

Have the students solve a crossword puzzle with words relating to chapter content. In this game, the students are asked to solve clues to determine the correct word and to correctly position the letters of this word in the puzzle.

Teacher Suggestion

With the students, expand on the "imaginary pilgrimage" to the Holy Land by embedding maps, images, and videos of the Chapel of the Cenacle, the Garden of Gethsemane, and the Church of the Holy Sepulcher, the sacred places mentioned in the chapter.

Curso 6, Capítulo 24

Actividades interactiva en pizarra electrónica

Games

In this game, students are asked to turn over cards to correctly match a description and/or definition to its word/name. Have the students take turns playing individually or in pairs. During pair play, a match yields an extra turn.

Teacher Suggestion

Visit Lives of the Saints and read together about a special saint. Download and distribute the intermediate activity for that saint and complete individually or together.

Curso 6, Capítulo 25

Actividades interactiva en pizarra electrónica

Games

Have the students solve Hangman puzzles by guessing letters to reveal a word related to chapter content. Clues are provided.

Teacher Suggestion

Learn more about Catholic social teaching and how to implement it at home, in the classroom, and in everyday life. Sr. Joan Hart, SSND. has been involved in justice and peace education for the past 30 years and served on the NCCB/USCC Task Force on Catholic Social Teaching and Catholic Education from 1996-98.

Curso 6, Capítulo 26

Actividades interactiva en pizarra electrónica

Games

In this game, the students must solve clues in order to determine the word they must find in the puzzle. Words may be hidden forward, backwards, or diagonally.

Teacher Suggestion

With the students, visit the Vatican Web site for news and information about the pope, and the United States Conference of Catholic Bishops (USCCB) Web site for news and information about the bishops.

Curso 6, Capítulo 27

Actividades interactiva en pizarra electrónica

Games

In this game, the students will be asked to choose the correct answer among several choices. Each multiple-choice statement relates to chapter content.

Teacher Suggestion

Have the students sequence the events of the Easter season as presented in the chapter. Write the main events of the story on the white board, and then jumble the order. Have the students take turns dragging and dropping the events into the correct sequence. Challenge the students to sequence the events of the liturgical year that they have learned about this year. Provide time for students to work with a partner using the white board to sequence these events.


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